Claude Mod. A mod is a complete Claude Code plugin built on function hooks (Anthropic's mods/ layout); it is on by default in Claude Code 2.1.287+. Hooks module: hooks/register.tsx. Run claude plugin validate on the installed folder to see every event it hooks and every $ call it makes.
README.md

flappy

Flappy above the Claude Code prompt, for the minutes Claude spends working: flap through the gaps in the pipes. The game pauses and its status line says so when Claude finishes the turn, so you never miss a reply. Playing costs no tokens: the mod answers every key and click itself.

A single game split out of sezaakgun/cc-arcade (MIT, by Seza Akgün). Want all nine games, a picker and the pet in one plugin? Install games/cc-arcade instead.

Play

  1. /flappy opens the board above the prompt (/flappy stop or the close button closes it).
  2. Click the board to give it the keyboard; Esc gives the keyboard back to the prompt.
  3. Space, ↑, w, Enter or a click flaps. p pauses, r restarts. Touching the ceiling only stops you; the floor and the pipes end the round.

Your best score is kept in the plugin's store across sessions.

Install

sh
npx claude-code-templates@latest --mod games/flappy
claude

It is written to .claude/skills/flappy/, which Claude Code auto-loads as flappy@skills-dir. For one session with hot reload: claude --plugin-dir .claude/skills/flappy.

Requirements

  • Claude Code 2.1.287 or later (mods are on by default from that version).
  • An interactive terminal that reports the mouse. Nothing draws in claude -p, the desktop app or mobile.
  • A terminal font with box-drawing and block characters.

Clones of the genre, not affiliated with or endorsed by the original publishers.